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<?xml version="1.0"?>
<!--
Copyright (c) 2001, 2002, 2003 Steven Knight
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-->
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
"http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd"
[
<!--
We haven't updated the design document in ages.
Rather than fool people into thinking that it's
actually up-to-date and reflects the current design,
hard-code the version from back when we last updated it.
<!ENTITY % version SYSTEM "../version.xml">
%version;
-->
<!ENTITY builddate "2001/12/13 20:55:46">
<!ENTITY buildversion "0.91">
<!ENTITY buildrevision "0.01.D177">
<!--
Also freeze the scons.mod DTD extensions
to what they were way back when.
<!ENTITY % scons SYSTEM "../scons.mod">
-->
<!ENTITY % scons SYSTEM "scons.mod">
%scons;
<!ENTITY acks SYSTEM "acks.xml">
<!ENTITY bground SYSTEM "bground.xml">
<!ENTITY copyright SYSTEM "copyright.xml">
<!ENTITY engine SYSTEM "engine.xml">
<!ENTITY goals SYSTEM "goals.xml">
<!ENTITY install SYSTEM "install.xml">
<!ENTITY intro SYSTEM "intro.xml">
<!ENTITY issues SYSTEM "issues.xml">
<!ENTITY native SYSTEM "native.xml">
<!ENTITY overview SYSTEM "overview.xml">
]>
<book>
<bookinfo>
<title>SCons Design version &buildversion;</title>
<author>
<firstname>Steven</firstname>
<surname>Knight</surname>
</author>
<edition>Revision &buildrevision; (&builddate;)</edition>
<pubdate>2001</pubdate>
<copyright>
<year>2001</year>
<holder>Steven Knight</holder>
</copyright>
<legalnotice>
©right;
</legalnotice>
<releaseinfo>version &buildversion;</releaseinfo>
</bookinfo>
<chapter id="chap-intro">
<title>Introduction</title>
&intro;
</chapter>
<chapter id="chap-goals">
<title>Goals</title>
&goals;
</chapter>
<chapter id="chap-overview">
<title>Overview</title>
&overview;
</chapter>
<chapter id="chap-engine">
<title>Build Engine API</title>
&engine;
</chapter>
<chapter id="chap-native">
<title>Native Python Interface</title>
&native;
</chapter>
<!--
<chapter id="chap-install">
<title>Installation</title>
&install;
</chapter>
-->
<chapter id="chap-issues">
<title>Other Issues</title>
&issues;
</chapter>
<chapter id="chap-background">
<title>Background</title>
&bground;
</chapter>
<chapter id="chap-summary">
<title>Summary</title>
<para>
&SCons; offers a robust and feature-rich design for an SC-build
tool. With a Build Engine based on the proven design of
the &Cons; utility, it offers increased simplification of the
user interface for unsophisticated users with the addition
of the "do-the-right-thing" <function>env.Make</function>
method, increased flexibility for sophisticated users with the
addition of &Builder; and &Scanner; objects, a mechanism to
allow tool-masters (and users) to share working construction
environments, and embeddability to provide reliable dependency
management in a variety of environments and interfaces.
</para>
</chapter>
<chapter id="chap-acks">
<title>Acknowledgements</title>
&acks;
</chapter>
</book>
|