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diff --git a/vapi/unity.vapi b/vapi/unity.vapi
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-/* unity.vapi generated by valac 0.18.0, do not modify. */
-
-namespace Unity {
- namespace IO {
- [CCode (cheader_filename = "unity.h")]
- public static string[] get_system_data_dirs ();
- [CCode (cheader_filename = "unity.h")]
- public static async GLib.FileInputStream? open_from_data_dirs (string filename) throws GLib.Error;
- [CCode (cheader_filename = "unity.h")]
- public static async GLib.FileInputStream? open_from_dirs (string filename, string[] dirs) throws GLib.Error;
- [CCode (cheader_filename = "unity.h")]
- public static async void read_stream_async (GLib.InputStream input, int io_priority = GLib.Priority.LOW, GLib.Cancellable? cancellable = null, out uint8[] data, out size_t size) throws GLib.IOError;
- }
- [CCode (cheader_filename = "unity.h")]
- public class ActivationResponse : GLib.InitiallyUnowned {
- public ActivationResponse (Unity.HandledType handled, string goto_uri = "");
- public ActivationResponse.with_preview (Unity.Preview preview);
- public string goto_uri { get; set construct; }
- public Unity.HandledType handled { get; construct; }
- }
- [CCode (cheader_filename = "unity.h")]
- public class AnnotatedIcon : GLib.Object {
- public AnnotatedIcon (GLib.Icon base_icon);
- public string to_string ();
- public Unity.CategoryType category { get; set; }
- public GLib.Icon icon { get; set; }
- public string ribbon { get; set; }
- public Unity.IconSizeHint size_hint { get; set; }
- }
- [CCode (cheader_filename = "unity.h")]
- public class AppInfoManager : GLib.Object {
- public void clear ();
- public unowned string[]? get_categories (string id);
- public static Unity.AppInfoManager get_default ();
- [Deprecated (replacement = "AppInfoManager.get_default")]
- public static Unity.AppInfoManager get_instance ();
- public unowned string[]? get_keywords (string id);
- public string? get_path (string id);
- public GLib.AppInfo? lookup (string id);
- public async GLib.AppInfo? lookup_async (string id) throws GLib.Error;
- public signal void changed (string id, GLib.AppInfo? new_appinfo);
- }
- [CCode (cheader_filename = "unity.h")]
- public class ApplicationPreview : Unity.Preview {
- public ApplicationPreview (string title, string subtitle, string description, GLib.Icon? icon, GLib.Icon? screenshot);
- public void set_rating (float rating, uint num_ratings);
- public GLib.Icon app_icon { get; set; }
- public string copyright { get; set; }
- public string last_update { get; set; }
- public string license { get; set; }
- }
- [CCode (cheader_filename = "unity.h")]
- public class AsyncPreview : Unity.Preview {
- public AsyncPreview ();
- [CCode (name = "unity_async_preview_preview_ready")]
- public void emit_preview_ready (Unity.Preview? preview);
- public AsyncPreview.with_cancellable (GLib.Cancellable cancellable);
- public GLib.Cancellable cancellable { get; set construct; }
- public signal void preview_ready (Unity.Preview? preview);
- }
- [CCode (cheader_filename = "unity.h")]
- public class Category : GLib.Object {
- public Category (string name, GLib.Icon icon_hint, Unity.CategoryRenderer renderer = CategoryRenderer.VERTICAL_TILE);
- public Unity.CategoryRenderer default_renderer { get; construct; }
- public GLib.Icon? icon_hint { get; construct; }
- public string name { get; construct; }
- }
- [CCode (cheader_filename = "unity.h")]
- public class CheckOptionFilter : Unity.OptionsFilter {
- public CheckOptionFilter (string id, string display_name, GLib.Icon? icon_hint = null, bool collapsed = false);
- }
- [CCode (cheader_filename = "unity.h")]
- public class CheckOptionFilterCompact : Unity.OptionsFilter {
- public CheckOptionFilterCompact (string id, string display_name, GLib.Icon? icon_hint = null, bool collapsed = false);
- }
- [CCode (cheader_filename = "unity.h")]
- public abstract class Filter : GLib.Object {
- public Filter ();
- public bool collapsed { get; construct; }
- public string display_name { get; internal set construct; }
- public bool filtering { get; internal set construct; }
- public GLib.Icon? icon_hint { get; construct; }
- public string id { get; construct; }
- public Unity.FilterRenderer renderer { get; construct; }
- public bool visible { get; set construct; }
- public signal void changed ();
- }
- [CCode (cheader_filename = "unity.h")]
- public class FilterOption : GLib.Object {
- public FilterOption (string id, string display_name, GLib.Icon? icon_hint = null, bool active = false);
- public bool active { get; internal set construct; }
- public string display_name { get; construct; }
- public GLib.Icon icon_hint { get; construct; }
- public string id { get; construct; }
- }
- [CCode (cheader_filename = "unity.h")]
- public class GenericPreview : Unity.Preview {
- public GenericPreview (string title, string description, GLib.Icon? image);
- }
- [CCode (cheader_filename = "unity.h")]
- public class InfoHint : GLib.InitiallyUnowned {
- public InfoHint (string id, string display_name, GLib.Icon? icon_hint, string data);
- public InfoHint.with_variant (string id, string display_name, GLib.Icon? icon_hint, GLib.Variant data);
- public GLib.Variant data { get; construct; }
- public string display_name { get; construct; }
- public GLib.Icon? icon_hint { get; construct; }
- public string id { get; construct; }
- }
- [CCode (cheader_filename = "unity.h")]
- public class Inspector : GLib.Object {
- public static unowned Unity.Inspector get_default ();
- public string? unity_bus_name { get; }
- public bool unity_running { get; }
- }
- [CCode (cheader_filename = "unity.h")]
- public class LauncherEntry : Dee.Serializable, GLib.Object {
- public static Unity.LauncherEntry get_for_app_uri (string app_uri);
- public static Unity.LauncherEntry get_for_desktop_file (string desktop_file);
- public static Unity.LauncherEntry get_for_desktop_id (string desktop_id);
- public string app_uri { get; set construct; }
- public int64 count { get; set; }
- public bool count_visible { get; set; }
- public double progress { get; set; }
- public bool progress_visible { get; set; }
- public Dbusmenu.Menuitem? quicklist { get; set; }
- public bool urgent { get; set; }
- }
- [CCode (cheader_filename = "unity.h")]
- public class LauncherFavorites : GLib.Object {
- public GLib.AppInfo[] enumerate_app_infos ();
- public string[] enumerate_ids ();
- public static unowned Unity.LauncherFavorites get_default ();
- public bool has_app_id (string app_id);
- public bool has_app_info (GLib.AppInfo appinfo);
- public GLib.AppInfo? lookup (string app_id);
- public signal void changed ();
- }
- [CCode (cheader_filename = "unity.h")]
- public class Lens : GLib.Object {
- public Lens (string dbus_path_, string id_);
- public void add_local_scope (Unity.Scope scope);
- public void export () throws GLib.IOError;
- public bool active { get; private set; }
- public GLib.List<Unity.Category> categories { get; set; }
- public string dbus_path { get; construct; }
- public bool exported { get; private set; }
- public GLib.List<Unity.Filter> filters { get; set; }
- public Unity.MergeStrategy global_merge_strategy { get; set; }
- public string home_lens_default_name { get; set; }
- public string id { get; construct; }
- public Unity.MergeStrategy merge_strategy { get; set; }
- public string search_hint { get; set; }
- public bool search_in_global { get; set; }
- public bool searching { get; private set; }
- public string sources_display_name { get; set construct; }
- public bool visible { get; set; }
- }
- [CCode (cheader_filename = "unity.h")]
- public class LensSearch : GLib.InitiallyUnowned {
- public LensSearch (string search_string, GLib.HashTable<string,GLib.Variant> hints, Dee.SerializableModel results_model);
- [CCode (cname = "unity_lens_search_finished")]
- public void emit_finished ();
- public bool equals (Unity.LensSearch? other);
- public void set_reply_hint (string key, GLib.Variant variant);
- public GLib.HashTable<string,GLib.Variant> hints { get; construct; }
- public Dee.SerializableModel results_model { get; construct; }
- public string search_string { get; construct; }
- [Signal (action = true)]
- public signal void finished ();
- }
- [CCode (cheader_filename = "unity.h")]
- public class MoviePreview : Unity.Preview {
- public MoviePreview (string title, string subtitle, string description, GLib.Icon? image);
- public void set_rating (float rating, uint num_ratings);
- public string year { get; set; }
- }
- [CCode (cheader_filename = "unity.h")]
- public class MultiRangeFilter : Unity.OptionsFilter {
- public MultiRangeFilter (string id, string display_name, GLib.Icon? icon_hint = null, bool collapsed = false);
- public Unity.FilterOption? get_first_active ();
- public Unity.FilterOption? get_last_active ();
- }
- [CCode (cheader_filename = "unity.h")]
- public class MusicPlayer : GLib.Object {
- public MusicPlayer (string desktop);
- public bool add_playlist (Unity.Playlist p);
- public void edit_playlist_name (string id, string name);
- public void export ();
- public Unity.Playlist[] get_playlists ();
- public bool remove_playlist (Unity.Playlist p);
- public void unexport ();
- public GLib.AppInfo app_info { get; construct; }
- public bool can_go_next { get; set; }
- public bool can_go_previous { get; set; }
- public bool can_pause { get; set; }
- public bool can_play { get; set; }
- public Unity.Playlist current_playlist { get; set; }
- public Unity.TrackMetadata current_track { get; set; }
- public string desktop_file_name { get; construct; }
- public bool is_blacklisted { get; set; }
- public Unity.PlaybackState playback_state { get; set; }
- public Dbusmenu.Menuitem? player_menu { get; set; }
- public string title { get; set; }
- public Dbusmenu.Menuitem? track_menu { get; set; }
- public signal void activate_playlist (GLib.ObjectPath playlist_id);
- public signal void next ();
- public signal void play_pause ();
- public signal void previous ();
- public signal void raise ();
- }
- [CCode (cheader_filename = "unity.h")]
- public class MusicPreview : Unity.Preview {
- public enum TrackState {
- STOPPED,
- PLAYING,
- PAUSED
- }
- public MusicPreview (string title, string subtitle, GLib.Icon? image);
- public void add_track (Unity.TrackMetadata track);
- public float current_progress { get; set; }
- public Unity.MusicPreview.TrackState current_track_state { get; set; }
- public string current_track_uri { get; set; }
- public signal void pause (string uri);
- public signal void play (string uri);
- }
- [CCode (cheader_filename = "unity.h")]
- public class OptionsFilter : Unity.Filter {
- public enum SortType {
- MANUAL,
- DISPLAY_NAME,
- ID
- }
- public GLib.List<Unity.FilterOption> options;
- public OptionsFilter ();
- public Unity.FilterOption add_option (string id, string display_name, GLib.Icon? icon_hint = null);
- public Unity.FilterOption? get_option (string id);
- public bool remove_option (string id);
- public Unity.OptionsFilter.SortType sort_type { get; set; }
- }
- [CCode (cheader_filename = "unity.h")]
- public class Playlist : GLib.Object {
- public Playlist (string id);
- public GLib.DateTime creation_date { get; set; }
- public GLib.Icon icon { get; set; }
- public string id { get; construct; }
- public GLib.DateTime last_play_date { get; set; }
- public GLib.DateTime modification_date { get; set; }
- public string name { get; set; }
- }
- [CCode (cheader_filename = "unity.h")]
- public class PreferencesManager : GLib.Object {
- public enum RemoteContent {
- ALL,
- NONE
- }
- public static Unity.PreferencesManager get_default ();
- public Unity.PreferencesManager.RemoteContent remote_content_search { get; set; }
- }
- [CCode (cheader_filename = "unity.h")]
- public abstract class Preview : GLib.Object, Dee.Serializable {
- public Preview ();
- public void add_action (Unity.PreviewAction action);
- public void add_info (Unity.InfoHint info_hint);
- public string description_markup { get; set; }
- public GLib.Icon? image { get; set; }
- public string image_source_uri { get; set; }
- public string subtitle { get; set; }
- public string title { get; set; }
- public signal void closed ();
- }
- [CCode (cheader_filename = "unity.h")]
- public class PreviewAction : GLib.Object, Dee.Serializable {
- public PreviewAction (string id, string display_name, GLib.Icon? icon_hint);
- public PreviewAction.with_layout_hint (string id, string display_name, GLib.Icon? icon_hint, Unity.LayoutHint layout);
- public string display_name { get; construct; }
- public string extra_text { get; set; }
- public GLib.HashTable<string,GLib.Variant>? hints { get; }
- public GLib.Icon? icon_hint { get; construct; }
- public string id { get; construct; }
- public Unity.LayoutHint layout_hint { get; construct; }
- public signal Unity.ActivationResponse activated (string uri);
- }
- [CCode (cheader_filename = "unity.h")]
- public class RadioOptionFilter : Unity.OptionsFilter {
- public RadioOptionFilter (string id, string display_name, GLib.Icon? icon_hint = null, bool collapsed = false);
- public Unity.FilterOption? get_active_option ();
- }
- [CCode (cheader_filename = "unity.h")]
- public class RatingsFilter : Unity.Filter {
- public RatingsFilter (string id, string display_name, GLib.Icon? icon_hint = null, bool collapsed = false);
- public float rating { get; internal set construct; }
- }
- [CCode (cheader_filename = "unity.h")]
- public class Scope : GLib.Object {
- public Scope (string dbus_path_);
- public void export () throws GLib.IOError;
- public Unity.Filter? get_filter (string id);
- public void invalidate_search (Unity.SearchType search_type);
- public void queue_search_changed (Unity.SearchType search_type);
- public bool active { get; set; }
- public string dbus_path { get; construct; }
- public bool exported { get; private set; }
- public GLib.List<Unity.Filter> filters { get; }
- public Dee.SerializableModel global_results_model { get; }
- public bool provides_personal_content { get; set; }
- public Dee.SerializableModel results_model { get; }
- public bool search_in_global { get; set; }
- public Unity.OptionsFilter sources { get; internal set; }
- public signal Unity.ActivationResponse? activate_uri (string uri);
- public signal void active_sources_changed (string[] active_ids);
- public signal void filters_changed ();
- [Signal (detailed = true)]
- public signal string generate_search_key (Unity.LensSearch search);
- public signal Unity.Preview? preview_uri (string uri);
- public signal void search_changed (Unity.LensSearch search, Unity.SearchType search_type, GLib.Cancellable cancellable);
- }
- [CCode (cheader_filename = "unity.h")]
- public class SocialPreview : Unity.Preview {
- public class Comment : GLib.InitiallyUnowned {
- public Comment (string id, string name, string text, string time);
- public string id { get; construct; }
- public string name { get; construct; }
- public string text { get; construct; }
- public string time { get; construct; }
- }
- public SocialPreview (string sender, string subtitle, string content, GLib.Icon? avatar);
- public void add_comment (Unity.SocialPreview.Comment comment);
- public GLib.Icon avatar { get; set; }
- public string content { get; set; }
- public string sender { get; set; }
- }
- [CCode (cheader_filename = "unity.h")]
- public class TrackMetadata : GLib.Object {
- public TrackMetadata ();
- public TrackMetadata.full (string uri, int track_no, string title, string artist, string album, uint length);
- public string album { get; set; }
- public GLib.Icon art_icon { get; set; }
- public GLib.File art_location { get; set; }
- public string artist { get; set; }
- public uint length { get; set; }
- public string title { get; set; }
- public int track_no { get; set; }
- public string uri { get; set; }
- }
- [CCode (cheader_filename = "unity.h")]
- public interface MergeStrategy : GLib.Object {
- public abstract unowned Dee.ModelIter? merge_result (Dee.Model target, GLib.Variant[] row);
- }
- [CCode (cheader_filename = "unity.h")]
- public struct ActivePlaylistContainer {
- public bool valid;
- public Unity.PlaylistDetails details;
- }
- [CCode (cheader_filename = "unity.h")]
- public struct PlaylistDetails {
- public GLib.ObjectPath id;
- public string name;
- public string icon_name;
- }
- [CCode (cheader_filename = "unity.h")]
- public enum CategoryRenderer {
- VERTICAL_TILE,
- HORIZONTAL_TILE,
- LIST_TILE,
- FLOW
- }
- [CCode (cheader_filename = "unity.h")]
- public enum CategoryType {
- NONE,
- APPLICATION,
- BOOK,
- MUSIC,
- MOVIE,
- GAMES,
- ELECTRONICS,
- COMPUTERS,
- OFFICE,
- HOME,
- GARDEN,
- PETS,
- TOYS,
- CHILDREN,
- BABY,
- CLOTHES,
- SHOES,
- WATCHES,
- SPORTS,
- OUTDOORS,
- GROCERY,
- HEALTH,
- BEAUTY,
- DIY,
- TOOLS,
- CAR,
- N_CATEGORIES
- }
- [CCode (cheader_filename = "unity.h")]
- public enum FilterRenderer {
- CHECK_OPTIONS,
- RADIO_OPTIONS,
- MULTIRANGE,
- RATINGS,
- CHECK_OPTIONS_COMPACT
- }
- [CCode (cheader_filename = "unity.h")]
- public enum HandledType {
- NOT_HANDLED,
- SHOW_DASH,
- HIDE_DASH,
- GOTO_DASH_URI,
- SHOW_PREVIEW
- }
- [CCode (cheader_filename = "unity.h")]
- public enum IconSizeHint {
- DEFAULT,
- SMALL,
- LARGE
- }
- [CCode (cheader_filename = "unity.h")]
- public enum LayoutHint {
- NONE,
- LEFT,
- RIGHT,
- TOP,
- BOTTOM
- }
- [CCode (cheader_filename = "unity.h")]
- public enum PlaybackState {
- PLAYING,
- PAUSED
- }
- [CCode (cheader_filename = "unity.h")]
- public enum SearchType {
- DEFAULT,
- GLOBAL,
- N_TYPES
- }
-}