/* shotwell-graphics-processor.vapi generated by valac 0.36.6, do not modify. */ namespace AutoEnhance { [CCode (cheader_filename = "shotwell-graphics-processor.h")] public static PixelTransformationBundle create_auto_enhance_adjustments (Gdk.Pixbuf pixbuf); } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public enum CompositionMode { NONE, RGB_MATRIX, HSV_LOOKUP } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public enum PixelFormat { RGB, HSV } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public enum PixelTransformationType { TONE_EXPANSION, SHADOWS, HIGHLIGHTS, TEMPERATURE, TINT, SATURATION, EXPOSURE, CONTRAST } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public class PixelTransformationBundle { public PixelTransformationBundle (); public PixelTransformationBundle copy (); public PixelTransformer generate_transformer (); public static PixelTransformationBundle? get_copied_color_adjustments (); public int get_count (); public PixelTransformation? get_transformation (PixelTransformationType type); public Gee.Iterable get_transformations (); public static bool has_copied_color_adjustments (); public bool is_identity (); public void load (KeyValueMap store); public KeyValueMap save (string group); public void @set (PixelTransformation transformation); public static void set_copied_color_adjustments (PixelTransformationBundle adjustments); public void set_to_identity (); } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public abstract class PixelTransformation { public PixelTransformation (PixelTransformationType type, PixelFormat preferred_format); public virtual void compose_with (PixelTransformation other); public abstract PixelTransformation copy (); public virtual CompositionMode get_composition_mode (); public PixelFormat get_preferred_format (); public PixelTransformationType get_transformation_type (); public virtual bool is_identity (); public virtual string to_string (); public virtual HSVAnalyticPixel transform_pixel_hsv (HSVAnalyticPixel p); public virtual RGBAnalyticPixel transform_pixel_rgb (RGBAnalyticPixel p); } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public class RGBTransformation : PixelTransformation { protected bool identity; protected float[] matrix_entries; protected const int MATRIX_SIZE; public RGBTransformation (PixelTransformationType type); public override void compose_with (PixelTransformation other); public override PixelTransformation copy (); public override CompositionMode get_composition_mode (); public override bool is_identity (); public override HSVAnalyticPixel transform_pixel_hsv (HSVAnalyticPixel p); public override RGBAnalyticPixel transform_pixel_rgb (RGBAnalyticPixel p); } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public abstract class HSVTransformation : PixelTransformation { protected float remap_table[256]; public HSVTransformation (PixelTransformationType type); public override void compose_with (PixelTransformation other); public override CompositionMode get_composition_mode (); public override HSVAnalyticPixel transform_pixel_hsv (HSVAnalyticPixel pixel); public override RGBAnalyticPixel transform_pixel_rgb (RGBAnalyticPixel p); } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public class TintTransformation : RGBTransformation { public const float MAX_PARAMETER; public const float MIN_PARAMETER; public TintTransformation (float client_param); public float get_parameter (); } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public class TemperatureTransformation : RGBTransformation { public const float MAX_PARAMETER; public const float MIN_PARAMETER; public TemperatureTransformation (float client_parameter); public float get_parameter (); } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public class SaturationTransformation : RGBTransformation { public const float MAX_PARAMETER; public const float MIN_PARAMETER; public SaturationTransformation (float client_parameter); public float get_parameter (); } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public class ExposureTransformation : RGBTransformation { public const float MAX_PARAMETER; public const float MIN_PARAMETER; public ExposureTransformation (float client_parameter); public float get_parameter (); } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public class ContrastTransformation : RGBTransformation { public const float MAX_PARAMETER; public const float MIN_PARAMETER; public ContrastTransformation (float client_parameter); public float get_parameter (); } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public class PixelTransformer { public int optimized_slots_used; public PixelTransformation[] optimized_transformations; public PixelTransformer (); public void attach_transformation (PixelTransformation trans); public PixelTransformer copy (); public void detach_transformation (PixelTransformation victim); public void replace_transformation (PixelTransformation old_trans, PixelTransformation new_trans); public void transform_from_fp (ref float[] fp_pixel_cache, Gdk.Pixbuf dest); public void transform_pixbuf (Gdk.Pixbuf pixbuf, GLib.Cancellable? cancellable = null); public void transform_to_other_pixbuf (Gdk.Pixbuf source, Gdk.Pixbuf dest, GLib.Cancellable? cancellable = null, int jobs = -1); } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public class RGBHistogram { public const int GRAPHIC_HEIGHT; public const int GRAPHIC_WIDTH; public RGBHistogram (Gdk.Pixbuf pixbuf); public Gdk.Pixbuf get_graphic (); } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public class IntensityHistogram { public IntensityHistogram (Gdk.Pixbuf pixbuf); public float get_cumulative_probability (int level); } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public class ExpansionTransformation : HSVTransformation { public ExpansionTransformation (IntensityHistogram histogram); public override PixelTransformation copy (); public ExpansionTransformation.from_extrema (int black_point, int white_point); public ExpansionTransformation.from_string (string encoded_transformation); public int get_black_point (); public int get_white_point (); public override bool is_identity (); public override string to_string (); } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public class ShadowDetailTransformation : HSVTransformation { public const float MAX_PARAMETER; public const float MIN_PARAMETER; public ShadowDetailTransformation (float user_intensity); public override PixelTransformation copy (); public float get_parameter (); public override bool is_identity (); } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public class HermiteGammaApproximationFunction { public HermiteGammaApproximationFunction (float user_interval_upper); public float evaluate (float x); } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public class HighlightDetailTransformation : HSVTransformation { public const float MAX_PARAMETER; public const float MIN_PARAMETER; public HighlightDetailTransformation (float user_intensity); public override PixelTransformation copy (); public float get_parameter (); public override bool is_identity (); } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public class KeyValueMap { public KeyValueMap (string group); public KeyValueMap copy (); public bool get_bool (string key, bool def); public double get_double (string key, double def); public float get_float (string key, float def); public string get_group (); public int get_int (string key, int def); public Gee.Set get_keys (); public Gdk.Point get_point (string key, Gdk.Point def); public string get_string (string key, string? def); public bool has_key (string key); public void set_bool (string key, bool value); public void set_double (string key, double value); public void set_float (string key, float value); public void set_int (string key, int value); public void set_point (string key, Gdk.Point point); public void set_string (string key, string value); } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public struct RGBAnalyticPixel { public float red; public float green; public float blue; public RGBAnalyticPixel (); public bool equals (RGBAnalyticPixel? rhs); public RGBAnalyticPixel.from_components (float red, float green, float blue); public RGBAnalyticPixel.from_hsv (HSVAnalyticPixel hsv_pixel); public RGBAnalyticPixel.from_quantized_components (uchar red_quantized, uchar green_quantized, uchar blue_quantized); public uint hash_code (); public uchar quantized_blue (); public uchar quantized_green (); public uchar quantized_red (); public HSVAnalyticPixel to_hsv (); } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public struct HSVAnalyticPixel { public float hue; public float saturation; public float light_value; public HSVAnalyticPixel (); public bool equals (ref HSVAnalyticPixel rhs); public HSVAnalyticPixel.from_components (float hue, float saturation, float light_value); public HSVAnalyticPixel.from_quantized_components (uchar hue_quantized, uchar saturation_quantized, uchar light_value_quantized); public HSVAnalyticPixel.from_rgb (RGBAnalyticPixel p); public uint hash_code (); public RGBAnalyticPixel to_rgb (); } [CCode (cheader_filename = "shotwell-graphics-processor.h")] public const float[] rgb_lookup_table;