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/* Copyright 2016 Software Freedom Conservancy Inc.
*
* This software is licensed under the GNU LGPL (version 2.1 or later).
* See the COPYING file in this distribution.
*/
public class DataCollection {
public const int64 INVALID_OBJECT_ORDINAL = -1;
private class MarkerImpl : Object, Marker {
public DataCollection owner;
public Gee.HashSet<DataObject> marked = new Gee.HashSet<DataObject>();
public int freeze_count = 0;
public MarkerImpl(DataCollection owner) {
this.owner = owner;
// if items are removed from main collection, they're removed from the marked list
// as well
owner.items_removed.connect(on_items_removed);
}
~MarkerImpl() {
owner.items_removed.disconnect(on_items_removed);
}
public void mark(DataObject object) {
assert(owner.internal_contains(object));
marked.add(object);
}
public void unmark(DataObject object) {
assert(owner.internal_contains(object));
marked.remove(object);
}
public bool toggle(DataObject object) {
assert(owner.internal_contains(object));
if (marked.contains(object)) {
marked.remove(object);
} else {
marked.add(object);
}
return marked.contains(object);
}
public void mark_many(Gee.Collection<DataObject> list) {
foreach (DataObject object in list) {
assert(owner.internal_contains(object));
marked.add(object);
}
}
public void unmark_many(Gee.Collection<DataObject> list) {
foreach (DataObject object in list) {
assert(owner.internal_contains(object));
marked.remove(object);
}
}
public void mark_all() {
foreach (DataObject object in owner.get_all())
marked.add(object);
}
public int get_count() {
return (marked != null) ? marked.size : freeze_count;
}
public Gee.Collection<DataObject> get_all() {
Gee.ArrayList<DataObject> copy = new Gee.ArrayList<DataObject>();
copy.add_all(marked);
return copy;
}
private void on_items_removed(Gee.Iterable<DataObject> removed) {
foreach (DataObject object in removed)
marked.remove(object);
}
// This method is called by DataCollection when it starts iterating over the marked list ...
// the marker at this point stops monitoring the collection, preventing a possible
// removal during an iteration, which is bad.
public void freeze() {
owner.items_removed.disconnect(on_items_removed);
}
public void finished() {
if (marked != null)
freeze_count = marked.size;
marked = null;
}
public bool is_valid(DataCollection collection) {
return (collection == owner) && (marked != null);
}
}
private string name;
private DataSet dataset = new DataSet();
private Gee.HashMap<string, Value?> properties = new Gee.HashMap<string, Value?>();
private int64 object_ordinal_generator = 0;
private int notifies_frozen = 0;
private Gee.HashMap<DataObject, Alteration> frozen_items_altered = null;
private bool fire_ordering_changed = false;
// When this signal has been fired, the added items are part of the collection
public virtual signal void items_added(Gee.Iterable<DataObject> added) {
}
// When this signal is fired, the removed items are no longer part of the collection
public virtual signal void items_removed(Gee.Iterable<DataObject> removed) {
}
// When this signal is fired, the removed items are no longer part of the collection
public virtual signal void contents_altered(Gee.Iterable<DataObject>? added,
Gee.Iterable<DataObject>? removed) {
}
// This signal fires whenever any (or multiple) items in the collection signal they've been
// altered.
public virtual signal void items_altered(Gee.Map<DataObject, Alteration> items) {
}
// Fired when a new sort comparator is registered or an item has moved in the ordering due to
// an alteration.
public virtual signal void ordering_changed() {
}
// Fired when a collection property is set. The old value is passed as well, null if not set
// previously.
public virtual signal void property_set(string name, Value? old, Value val) {
}
// Fired when a collection property is cleared.
public virtual signal void property_cleared(string name) {
}
// Fired when "altered" signal (and possibly other related signals, depending on the subclass)
// is frozen.
public virtual signal void frozen() {
}
// Fired when "altered" signal (and other related signals, depending on the subclass) is
// restored (thawed).
public virtual signal void thawed() {
}
public DataCollection(string name) {
this.name = name;
}
~DataCollection() {
#if TRACE_DTORS
debug("DTOR: DataCollection %s", name);
#endif
}
public virtual string to_string() {
return "%s (%d)".printf(name, get_count());
}
// use notifies to ensure proper chronology of signal handling
protected virtual void notify_items_added(Gee.Iterable<DataObject> added) {
items_added(added);
}
protected virtual void notify_items_removed(Gee.Iterable<DataObject> removed) {
items_removed(removed);
}
protected virtual void notify_contents_altered(Gee.Iterable<DataObject>? added,
Gee.Iterable<DataObject>? removed) {
contents_altered(added, removed);
}
protected virtual void notify_items_altered(Gee.Map<DataObject, Alteration> items) {
items_altered(items);
}
protected virtual void notify_ordering_changed() {
ordering_changed();
}
protected virtual void notify_property_set(string name, Value? old, Value val) {
property_set(name, old, val);
}
protected virtual void notify_property_cleared(string name) {
property_cleared(name);
}
// A singleton list is used when a single item has been added/remove/selected/unselected
// and needs to be reported via a signal, which uses a list as a parameter ... although this
// seems wasteful, can't reuse a single singleton list because it's possible for a method
// that needs it to be called from within a signal handler for another method, corrupting the
// shared list's contents mid-signal
protected static Gee.Collection<DataObject> get_singleton(DataObject object) {
return new SingletonCollection<DataObject>(object);
}
protected static Gee.Map<DataObject, Alteration> get_alteration_singleton(DataObject object,
Alteration alteration) {
Gee.Map<DataObject, Alteration> map = new Gee.HashMap<DataObject, Alteration>();
map.set(object, alteration);
return map;
}
public virtual bool valid_type(DataObject object) {
return true;
}
public unowned Comparator get_comparator() {
return dataset.get_comparator();
}
public unowned ComparatorPredicate get_comparator_predicate() {
return dataset.get_comparator_predicate();
}
public virtual void set_comparator(Comparator comparator, ComparatorPredicate? predicate) {
dataset.set_comparator(comparator, predicate);
notify_ordering_changed();
}
// Return to natural ordering of DataObjects, which is order-added
public virtual void reset_comparator() {
dataset.reset_comparator();
notify_ordering_changed();
}
public virtual Gee.Collection<DataObject> get_all() {
return dataset.get_all();
}
protected DataSet get_dataset_copy() {
return dataset.copy();
}
public virtual int get_count() {
return dataset.get_count();
}
public virtual DataObject? get_at(int index) {
return dataset.get_at(index);
}
public virtual int index_of(DataObject object) {
return dataset.index_of(object);
}
public virtual bool contains(DataObject object) {
return internal_contains(object);
}
// Because subclasses may filter out objects (by overriding key methods here), need an
// internal_contains for consistency checking.
private bool internal_contains(DataObject object) {
if (!dataset.contains(object))
return false;
assert(object.get_membership() == this);
return true;
}
private void internal_add(DataObject object) {
assert(valid_type(object));
object.internal_set_membership(this, object_ordinal_generator++);
bool added = dataset.add(object);
assert(added);
}
private void internal_add_many(Gee.List<DataObject> objects, ProgressMonitor? monitor) {
int count = objects.size;
for (int ctr = 0; ctr < count; ctr++) {
DataObject object = objects.get(ctr);
assert(valid_type(object));
object.internal_set_membership(this, object_ordinal_generator++);
if (monitor != null)
monitor(ctr, count);
}
bool added = dataset.add_many(objects);
assert(added);
}
private void internal_remove(DataObject object) {
bool removed = dataset.remove(object);
assert(removed);
object.internal_clear_membership();
}
// Returns false if item is already part of the collection.
public virtual bool add(DataObject object) {
if (internal_contains(object)) {
debug("%s cannot add %s: already present", to_string(), object.to_string());
return false;
}
internal_add(object);
// fire signal after added using singleton list
Gee.Collection<DataObject> added = get_singleton(object);
notify_items_added(added);
notify_contents_altered(added, null);
// This must be called *after* the DataCollection has signalled.
object.notify_membership_changed(this);
return true;
}
// Returns the items added to the collection.
public virtual Gee.Collection<DataObject> add_many(Gee.Collection<DataObject> objects,
ProgressMonitor? monitor = null) {
Gee.ArrayList<DataObject> added = new Gee.ArrayList<DataObject>();
foreach (DataObject object in objects) {
if (internal_contains(object)) {
debug("%s cannot add %s: already present", to_string(), object.to_string());
continue;
}
added.add(object);
}
int count = added.size;
if (count == 0)
return added;
internal_add_many(added, monitor);
// signal once all have been added
notify_items_added(added);
notify_contents_altered(added, null);
// This must be called *after* the DataCollection signals have fired.
for (int ctr = 0; ctr < count; ctr++)
added.get(ctr).notify_membership_changed(this);
return added;
}
// Obtain a marker to build a list of objects to perform an action upon.
public Marker start_marking() {
return new MarkerImpl(this);
}
// Obtain a marker with a single item marked. More can be added.
public Marker mark(DataObject object) {
Marker marker = new MarkerImpl(this);
marker.mark(object);
return marker;
}
// Obtain a marker for all items in a collection. More can be added.
public Marker mark_many(Gee.Collection<DataObject> objects) {
Marker marker = new MarkerImpl(this);
marker.mark_many(objects);
return marker;
}
// Iterate over all the marked objects performing a user-supplied action on each one. The
// marker is invalid after calling this method.
public void act_on_marked(Marker m, MarkedAction action, ProgressMonitor? monitor = null,
Object? user = null) {
MarkerImpl marker = (MarkerImpl) m;
assert(marker.is_valid(this));
// freeze the marker to prepare it for iteration
marker.freeze();
uint64 count = 0;
uint64 total = marker.marked.size;
// iterate, breaking if the callback asks to stop
foreach (DataObject object in marker.marked) {
// although marker tracks when items are removed, catch it here as well
if (!internal_contains(object)) {
warning("act_on_marked: marker holding ref to unknown %s", object.to_string());
continue;
}
if (!action(object, user))
break;
if (monitor != null) {
if (!monitor(++count, total))
break;
}
}
// invalidate the marker
marker.finished();
}
// Remove marked items from collection. This two-step process allows for iterating in a foreach
// loop and removing without creating a separate list. The marker is invalid after this call.
public virtual void remove_marked(Marker m) {
MarkerImpl marker = (MarkerImpl) m;
assert(marker.is_valid(this));
// freeze the marker before signalling, so it doesn't remove all its items
marker.freeze();
// remove everything in the marked list
Gee.ArrayList<DataObject> skipped = null;
foreach (DataObject object in marker.marked) {
// although marker should track items already removed, catch it here as well
if (!internal_contains(object)) {
warning("remove_marked: marker holding ref to unknown %s", object.to_string());
if (skipped == null)
skipped = new Gee.ArrayList<DataObject>();
skipped.add(object);
continue;
}
internal_remove(object);
}
if (skipped != null)
marker.marked.remove_all(skipped);
// signal after removing
if (marker.marked.size > 0) {
notify_items_removed(marker.marked);
notify_contents_altered(null, marker.marked);
// this must be called after the DataCollection has signalled.
foreach (DataObject object in marker.marked)
object.notify_membership_changed(null);
}
// invalidate the marker
marker.finished();
}
public virtual void clear() {
if (dataset.get_count() == 0)
return;
// remove everything in the list, but have to maintain a new list for reporting the signal.
// Don't use an iterator, as list is modified in internal_remove().
Gee.ArrayList<DataObject> removed = new Gee.ArrayList<DataObject>();
do {
DataObject? object = dataset.get_at(0);
assert(object != null);
removed.add(object);
internal_remove(object);
} while (dataset.get_count() > 0);
// report after removal
notify_items_removed(removed);
notify_contents_altered(null, removed);
// This must be called after the DataCollection has signalled.
foreach (DataObject object in removed)
object.notify_membership_changed(null);
}
// close() must be called before disposing of the DataCollection, so all signals may be
// disconnected and all internal references to the collection can be dropped. In the bare
// minimum, all items will be removed from the collection (and the appropriate signals and
// notify calls will be made). Subclasses may fire other signals while disposing of their
// references. However, if they are entirely synchronized on DataCollection's signals, that
// may be enough for them to clean up.
public virtual void close() {
clear();
}
// This method is only called by DataObject to report when it has been altered, so observers of
// this collection may be notified as well.
public void internal_notify_altered(DataObject object, Alteration alteration) {
assert(internal_contains(object));
bool resort_occurred = dataset.resort_object(object, alteration);
if (are_notifications_frozen()) {
if (frozen_items_altered == null)
frozen_items_altered = new Gee.HashMap<DataObject, Alteration>();
// if an alteration for the object is already in place, compress the two and add the
// new one, otherwise set the supplied one
Alteration? current = frozen_items_altered.get(object);
if (current != null)
current = current.compress(alteration);
else
current = alteration;
frozen_items_altered.set(object, current);
fire_ordering_changed = fire_ordering_changed || resort_occurred;
return;
}
if (resort_occurred)
notify_ordering_changed();
notify_items_altered(get_alteration_singleton(object, alteration));
}
public Value? get_property(string name) {
return properties.get(name);
}
public void set_property(string name, Value val, ValueEqualFunc? value_equals = null) {
if (value_equals == null) {
if (val.holds(typeof(bool)))
value_equals = bool_value_equals;
else if (val.holds(typeof(int)))
value_equals = int_value_equals;
else
error("value_equals must be specified for this type");
}
Value? old = properties.get(name);
if (old != null) {
if (value_equals(old, val))
return;
}
properties.set(name, val);
notify_property_set(name, old, val);
// notify all items in the collection of the change
int count = dataset.get_count();
for (int ctr = 0; ctr < count; ctr++)
dataset.get_at(ctr).notify_collection_property_set(name, old, val);
}
public void clear_property(string name) {
if (!properties.unset(name))
return;
// only notify if the property was unset (that is, was set to begin with)
notify_property_cleared(name);
// notify all items
int count = dataset.get_count();
for (int ctr = 0; ctr < count; ctr++)
dataset.get_at(ctr).notify_collection_property_cleared(name);
}
// This is only guaranteed to freeze notifications that come in from contained objects and
// need to be propagated with collection signals. Thus, the caller can freeze notifications,
// make modifications to many or all member objects, then unthaw and have the aggregated signals
// fired at once.
//
// DataObject/DataSource/DataView should also "eat" their signals as well, to prevent observers
// from being notified while their collection is frozen, and only fire them when
// internal_collection_thawed is called.
//
// For DataCollection, the signals affected are items_altered and ordering_changed.
public void freeze_notifications() {
if (notifies_frozen++ == 0)
notify_frozen();
}
public void thaw_notifications() {
if (notifies_frozen == 0)
return;
if (--notifies_frozen == 0)
notify_thawed();
}
public bool are_notifications_frozen() {
return notifies_frozen > 0;
}
// This is called when notifications have frozen. Child collections should halt notifications
// until thawed() is called.
protected virtual void notify_frozen() {
frozen();
}
// This is called when enough thaw_notifications() calls have been made. Child collections
// should issue caught notifications.
protected virtual void notify_thawed() {
if (frozen_items_altered != null) {
// refs are swapped around due to reentrancy
Gee.Map<DataObject, Alteration> copy = frozen_items_altered;
frozen_items_altered = null;
notify_items_altered(copy);
}
if (fire_ordering_changed) {
fire_ordering_changed = false;
notify_ordering_changed();
}
thawed();
}
}
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