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// file : xsd-frontend/semantic-graph/any.cxx
// copyright : Copyright (c) 2005-2014 Code Synthesis Tools CC
// license : GNU GPL v2 + exceptions; see accompanying LICENSE file
#include <cutl/compiler/type-info.hxx>
#include <xsd-frontend/semantic-graph/any.hxx>
#include <xsd-frontend/semantic-graph/compositors.hxx>
namespace XSDFrontend
{
namespace SemanticGraph
{
Any::
Any (Path const& file,
unsigned long line,
unsigned long column,
String const& namespaces)
: Node (file, line, column),
prototype_ (0)
{
// Not sure if the separator is just space or any white-space
// chararcter.
//
for (size_t i (0), j (namespaces.find (L' '));;)
{
if (j != String::npos)
{
namespaces_.push_back (String (namespaces, i, j - i));
i = j + 1;
j = namespaces.find (L' ', i);
}
else
{
// Last element.
//
namespaces_.push_back (String (namespaces, i));
break;
}
}
}
Any::
Any (Path const& file,
unsigned long line,
unsigned long column,
NamespaceIterator begin,
NamespaceIterator end)
: Node (file, line, column),
prototype_ (0)
{
for (; begin != end; ++begin)
namespaces_.push_back (*begin);
}
namespace
{
Namespace&
namespace_ (Nameable& n)
{
// The basic idea goes like this: go up Names edges until you
// reach Namespace. There are, however, anonymous types which
// need special handling. In the case of an anonymous type we
// will go up the first Belongs edge (because the first edge
// is where the type was defined.
//
if (n.named_p ())
{
Scope& s (n.scope ());
Namespace* ns (dynamic_cast<Namespace*> (&n));
return ns ? *ns : namespace_ (s);
}
else
{
Type& t (dynamic_cast<Type&> (n));
Belongs& b (*t.classifies_begin ());
return namespace_ (b.instance ());
}
}
}
Namespace& Any::
definition_namespace ()
{
if (prototype_p ())
return prototype ().definition_namespace ();
// Get to our scope.
//
Compositor* c (&contained_particle ().compositor ());
while(!c->contained_compositor_p ())
c = &c->contained_particle ().compositor ();
Scope& scope (
dynamic_cast<Scope&> (c->contained_compositor ().container ()));
return namespace_ (scope);
}
namespace
{
using compiler::type_info;
struct AnyInit
{
AnyInit ()
{
type_info ti (typeid (Any));
ti.add_base (typeid (Nameable));
ti.add_base (typeid (Particle));
insert (ti);
}
} any_init_;
}
}
}
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