/* * hz.c - HZ textual encoding of ASCII and GB2312, as defined in RFC 1843. */ #ifndef ENUM_CHARSETS #include #include "charset.h" #include "internal.h" static void read_hz(charset_spec const *charset, long int input_chr, charset_state *state, void (*emit)(void *ctx, long int output), void *emitctx) { /* * When reading, our state variables are: * * - s0 is 0 in ASCII mode, 1 in GB2312 mode. * * - s1 stores a character we have just seen but not fully * processed. So in ASCII mode, this can only ever be zero * (no character) or 0x7E (~); in GB2312 mode it can be * anything from 0x21-0x7E. */ UNUSEDARG(charset); if (state->s0 == 0) { /* * ASCII mode. */ if (state->s1) { assert(state->s1 == '~'); state->s1 = 0; /* Process the character after a tilde. */ switch (input_chr) { case '~': emit(emitctx, input_chr); return; case '\n': return; /* ~\n is ignored */ case '{': state->s0 = 1; /* switch to GB2312 mode */ return; } } else if (input_chr == '~') { state->s1 = '~'; return; } else { /* In ASCII mode, any non-tildes go straight */ emit(emitctx, input_chr); return; } } else { /* * GB2312 mode. As I understand it, we expect never to see * anything in this mode that isn't 0x21-0x7E. So if we do, * we'll simply throw an error and return to ASCII mode. */ if (input_chr < 0x21 || input_chr > 0x7E) { emit(emitctx, ERROR); state->s0 = state->s1 = 0; return; } /* * So if we don't have a character stored already, store * this one... */ if (!state->s1) { state->s1 = input_chr; return; } /* * ... otherwise, combine the stored char with this one. * This will give either `~}', the escape sequence to * return to ASCII mode, or something which we translate * through GB2312. */ if (state->s1 == '~' && input_chr == '}') { state->s1 = state->s0 = 0; return; } emit(emitctx, gb2312_to_unicode(state->s1 - 0x21, input_chr - 0x21)); state->s1 = 0; } } static int write_hz(charset_spec const *charset, long int input_chr, charset_state *state, void (*emit)(void *ctx, long int output), void *emitctx) { int desired_state, r, c; UNUSEDARG(charset); /* * Analyse the input char. */ if (input_chr < 0x80) { desired_state = 0; c = input_chr; } else if (unicode_to_gb2312(input_chr, &r, &c)) { desired_state = 1; } else { return FALSE; } if (state->s0 != (unsigned)desired_state) { emit(emitctx, '~'); emit(emitctx, desired_state ? '{' : '}'); state->s0 = desired_state; } if (input_chr < 0) return TRUE; /* special case: just reset state */ if (state->s0) { /* * GB mode. */ emit(emitctx, 0x21 + r); emit(emitctx, 0x21 + c); } else { emit(emitctx, c); } return TRUE; } const charset_spec charset_CS_HZ = { CS_HZ, read_hz, write_hz, NULL }; #else /* ENUM_CHARSETS */ ENUM_CHARSET(CS_HZ) #endif /* ENUM_CHARSETS */