/* * sbcs.c - routines to handle single-byte character sets. */ #include "charset.h" #include "internal.h" /* * The charset_spec for any single-byte character set should * provide read_sbcs() as its read function, and its `data' field * should be a wchar_t string constant containing the 256 entries * of the translation table. */ long int sbcs_to_unicode(const struct sbcs_data *sd, long int input_chr) { return sd->sbcs2ucs[input_chr]; } void read_sbcs(charset_spec const *charset, long int input_chr, charset_state *state, void (*emit)(void *ctx, long int output), void *emitctx) { const struct sbcs_data *sd = charset->data; UNUSEDARG(state); emit(emitctx, sbcs_to_unicode(sd, input_chr)); } long int sbcs_from_unicode(const struct sbcs_data *sd, long int input_chr) { int i, j, k, c; /* * Binary-search in the ucs2sbcs table. */ i = -1; j = sd->nvalid; while (i+1 < j) { k = (i+j)/2; c = sd->ucs2sbcs[k]; if (input_chr < (long int)sd->sbcs2ucs[c]) j = k; else if (input_chr > (long int)sd->sbcs2ucs[c]) i = k; else { return c; } } return ERROR; } int write_sbcs(charset_spec const *charset, long int input_chr, charset_state *state, void (*emit)(void *ctx, long int output), void *emitctx) { const struct sbcs_data *sd = charset->data; long int ret; UNUSEDARG(state); if (input_chr == -1) return TRUE; /* stateless; no cleanup required */ ret = sbcs_from_unicode(sd, input_chr); if (ret == ERROR) return FALSE; emit(emitctx, ret); return TRUE; }