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/*
* charset.h - header file for general character set conversion
* routines.
*/
#ifndef charset_charset_h
#define charset_charset_h
#include <stddef.h>
/*
* Enumeration that lists all the multibyte or single-byte
* character sets known to this library.
*/
typedef enum {
CS_NONE, /* used for reporting errors, etc */
CS_ASCII, /* ordinary US-ASCII is worth having! */
CS_ISO8859_1,
CS_ISO8859_1_X11, /* X font encoding with VT100 glyphs */
CS_ISO8859_2,
CS_ISO8859_3,
CS_ISO8859_4,
CS_ISO8859_5,
CS_ISO8859_6,
CS_ISO8859_7,
CS_ISO8859_8,
CS_ISO8859_9,
CS_ISO8859_10,
CS_ISO8859_11,
CS_ISO8859_13,
CS_ISO8859_14,
CS_ISO8859_15,
CS_ISO8859_16,
CS_CP437,
CS_CP850,
CS_CP866,
CS_CP1250,
CS_CP1251,
CS_CP1252,
CS_CP1253,
CS_CP1254,
CS_CP1255,
CS_CP1256,
CS_CP1257,
CS_CP1258,
CS_KOI8_R,
CS_KOI8_U,
CS_KOI8_RU,
CS_JISX0201,
CS_MAC_ROMAN,
CS_MAC_TURKISH,
CS_MAC_CROATIAN,
CS_MAC_ICELAND,
CS_MAC_ROMANIAN,
CS_MAC_GREEK,
CS_MAC_CYRILLIC,
CS_MAC_THAI,
CS_MAC_CENTEURO,
CS_MAC_SYMBOL,
CS_MAC_DINGBATS,
CS_MAC_ROMAN_OLD,
CS_MAC_CROATIAN_OLD,
CS_MAC_ICELAND_OLD,
CS_MAC_ROMANIAN_OLD,
CS_MAC_GREEK_OLD,
CS_MAC_CYRILLIC_OLD,
CS_MAC_UKRAINE,
CS_MAC_VT100,
CS_MAC_VT100_OLD,
CS_VISCII,
CS_HP_ROMAN8,
CS_DEC_MCS,
CS_UTF8,
CS_UTF7,
CS_UTF7_CONSERVATIVE,
CS_UTF16,
CS_UTF16BE,
CS_UTF16LE,
CS_EUC_JP,
CS_EUC_CN,
CS_EUC_KR,
CS_ISO2022_JP,
CS_ISO2022_KR,
CS_BIG5,
CS_SHIFT_JIS,
CS_HZ,
CS_CP949,
CS_PDF,
CS_PSSTD,
CS_CTEXT,
CS_ISO2022,
CS_BS4730,
CS_DEC_GRAPHICS,
CS_EUC_TW
} charset_t;
typedef struct {
unsigned long s0, s1;
} charset_state;
/*
* This macro is used to initialise a charset_state structure:
*
* charset_state mystate = CHARSET_INIT_STATE;
*/
#define CHARSET_INIT_STATE { 0L, 0L } /* a suitable initialiser */
/*
* This external variable contains the same data, but is provided
* for easy structure-copy assignment:
*
* mystate = charset_init_state;
*/
extern const charset_state charset_init_state;
/*
* Routine to convert a MB/SB character set to Unicode.
*
* This routine accepts some number of bytes, updates a state
* variable, and outputs some number of Unicode characters. There
* are no guarantees. You can't even guarantee that at most one
* Unicode character will be output per byte you feed in; for
* example, suppose you're reading UTF-8, you've seen E1 80, and
* then you suddenly see FE. Now you need to output _two_ error
* characters - one for the incomplete sequence E1 80, and one for
* the completely invalid UTF-8 byte FE.
*
* Returns the number of wide characters output; will never output
* more than the size of the buffer (as specified on input).
* Advances the `input' pointer and decrements `inlen', to indicate
* how far along the input string it got.
*
* The sequence of `errlen' wide characters pointed to by `errstr'
* will be used to indicate a conversion error. If `errstr' is
* NULL, `errlen' will be ignored, and the library will choose
* something sensible to do on its own. For Unicode, this will be
* U+FFFD (REPLACEMENT CHARACTER).
*/
int charset_to_unicode(const char **input, int *inlen,
wchar_t *output, int outlen,
int charset, charset_state *state,
const wchar_t *errstr, int errlen);
/*
* Routine to convert Unicode to an MB/SB character set.
*
* This routine accepts some number of Unicode characters, updates
* a state variable, and outputs some number of bytes.
*
* Returns the number of bytes output; will never output more than
* the size of the buffer (as specified on input), and will never
* output a partial MB character. Advances the `input' pointer and
* decrements `inlen', to indicate how far along the input string
* it got.
*
* If `error' is non-NULL and a character is found which cannot be
* expressed in the output charset, conversion will terminate at
* that character (so `input' points to the offending character)
* and `*error' will be set to TRUE; if `error' is non-NULL and no
* difficult characters are encountered, `*error' will be set to
* FALSE. If `error' is NULL, difficult characters will simply be
* ignored.
*
* If `input' is NULL, this routine will output the necessary bytes
* to reset the encoding state in any way which might be required
* at the end of an output piece of text.
*/
int charset_from_unicode(const wchar_t **input, int *inlen,
char *output, int outlen,
int charset, charset_state *state, int *error);
/*
* Convert X11 encoding names to and from our charset identifiers.
*/
const char *charset_to_xenc(int charset);
int charset_from_xenc(const char *name);
/*
* Convert MIME encoding names to and from our charset identifiers.
*/
const char *charset_to_mimeenc(int charset);
int charset_from_mimeenc(const char *name);
/*
* Convert our own encoding names to and from our charset
* identifiers.
*/
const char *charset_to_localenc(int charset);
int charset_from_localenc(const char *name);
int charset_localenc_nth(int n);
/*
* Convert Mac OS script/region/font to our charset identifiers.
*/
int charset_from_macenc(int script, int region, int sysvers,
const char *fontname);
/*
* Upgrade a charset identifier to a superset charset which is
* often confused with it. For example, people whose MUAs report
* their mail as ASCII or ISO8859-1 often in practice turn out to
* be using CP1252 quote characters, so when parsing incoming mail
* it is prudent to treat ASCII and ISO8859-1 as aliases for CP1252
* - and since it's a superset of both, this will cause no
* genuinely correct mail to be parsed wrongly.
*/
int charset_upgrade(int charset);
/*
* This function returns TRUE if the input charset is a vaguely
* sensible superset of ASCII. That is, it returns FALSE for 7-bit
* encoding formats such as HZ and UTF-7.
*/
int charset_contains_ascii(int charset);
/*
* This function tries to deduce the CS_* identifier of the charset
* used in the current C locale. It falls back to CS_ASCII if it
* can't figure it out at all, so it will always return a valid
* charset.
*
* (Note that you should have already called setlocale(LC_CTYPE,
* "") to guarantee that this function will do the right thing.)
*/
int charset_from_locale(void);
#endif /* charset_charset_h */
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