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authorJörg Frings-Fürst <debian@jff-webhosting.net>2015-05-01 16:13:57 +0200
committerJörg Frings-Fürst <debian@jff-webhosting.net>2015-05-01 16:13:57 +0200
commit094535c010320967639e8e86f974d878e80baa72 (patch)
treeefc3094b20355dcbeebb2c4ece4fcfc69bffedb5 /plot/osx/helloc.c
parentc07d0c2d2f6f7b0eb6e92cc6204bf05037957e82 (diff)
Imported Upstream version 1.7.0upstream/1.7.0
Diffstat (limited to 'plot/osx/helloc.c')
-rw-r--r--plot/osx/helloc.c313
1 files changed, 0 insertions, 313 deletions
diff --git a/plot/osx/helloc.c b/plot/osx/helloc.c
deleted file mode 100644
index 9150989..0000000
--- a/plot/osx/helloc.c
+++ /dev/null
@@ -1,313 +0,0 @@
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#ifdef __OBJC__
-# include <Foundation/Foundation.h>
-# include <AppKit/AppKit.h>
-#endif
-
-#include "acocoa.h" /* Argyll Cocoa support functions and defines */
-
-/*
-- (void) someMethod:...
-{
- va_list va;
-
- va_start(va, _cmd);
-
- // process all args with va_arg
-
- va_end(va);
-}
- */
-
-/* Our static instance variables for AppDelegate */
-typedef struct {
- id window; /* NSWindow */
- id view; /* NSView */
-} cntx_t;
-
-/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
-
-void MyView_setCntx(id self, SEL _cmd, void *val) {
- object_setInstanceVariable(self, "cntx", val);
-}
-
-void MyView_drawRect(id self, SEL _cmd, NSRect rect) {
- double w = rect.size.width, h = rect.size.height;
-
- id aPath = sendClassMsg("NSBezierPath", "bezierPath");
- sendMsg(aPath, "setLineWidth:", 2.0);
- sendMsg(aPath, "moveToPoint:", NSMakePoint(0.0, 0.0));
- sendMsg(aPath, "lineToPoint:", NSMakePoint(0.9 * w, 0.9 * h));
- sendMsg(aPath, "appendBezierPathWithRect:", NSMakeRect(0.5 * w, 0.5 * h,
- 0.7 * w, 0.6 * h));
- sendMsg(aPath, "stroke");
-
- {
- id att = newObject("NSDictionary");
- id str = newNSString("String");
- sendMsg(str, "drawAtPoint:withAttributes:", NSMakePoint(0.1 * w, 0.1 * h), att);
- }
-}
-
-/* Clean up */
-void MyView_dealloc(id self, SEL _cmd) {
- delObjectSuper(self);
-}
-
-// Create our custom NSView */
-void createMyView() {
- method_info minfo[] = {
- { "setCntx:", (IMP)MyView_setCntx, "v@:^v" },
- { "drawRect:", (IMP)MyView_drawRect, "v@:@" },
- { "dealloc", (IMP)MyView_dealloc, "v@:" },
- { "" }
- };
-
- variable_info vinfo[] = {
- { "cntx", sizeof(void *), "^v" },
- { "" }
- };
-
- registerClass("MyView", "NSView", minfo, vinfo);
-}
-
-/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
-
-void MyWin_setCntx(id self, SEL _cmd, void *val) {
- object_setInstanceVariable(self, "cntx", val);
-}
-
-void MyWin_keyDown(id self, SEL _cmd, id event) {
- int etype;
- id nresp;
- id str;
- const char *cstr;
-
- etype = (int)sendMsg(event, "type");
- str = sendMsg(event, "characters");
- cstr = cNSString(str);
- printf("Got Window KeyDown type %d, chars '%s'\n",etype, cstr);
-
- if (cstr[0] == ' ')
- sendMsg(NSApp, "terminate:", self);
-}
-
-/* Clean up */
-void MyWin_dealloc(id self, SEL _cmd) {
- delObjectSuper(self);
-}
-
-// Create our custom NSWin */
-void createMyWin() {
- method_info minfo[] = {
- { "setCntx:", (IMP)MyWin_setCntx, "v@:^v", },
- { "keyDown:", (IMP)MyWin_keyDown, "v@:@", },
- { "dealloc", (IMP)MyWin_dealloc, "v@:" },
- { "" }
- };
-
- variable_info vinfo[] = {
- { "cntx", sizeof(void *), "^v" },
- { "" }
- };
-
- registerClass("MyWin", "NSWindow", minfo, vinfo);
-}
-
-/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
-
-/* Create all the bits */
-void AppDel_willFinishLaunching(id self, SEL _cmd, id notification) {
- cntx_t *cx;
- id label; /* NSTextField */
-
- cx = calloc(1, sizeof(cntx_t));
-
- // Set cntx to to allocated structure
- object_setInstanceVariable(self, "cntx", (void *)cx);
-
- /* Create Window */
- cx->window = sendClassMsg("MyWin", "alloc");
- cx->window = sendMsg(cx->window,
- "initWithContentRect:styleMask:backing:defer:",
- NSMakeRect(300, 300, 200, 100),
- NSTitledWindowMask
- | NSClosableWindowMask
- | NSMiniaturizableWindowMask
- | NSResizableWindowMask,
- NSBackingStoreBuffered,
- YES);
-
- /* Make the background white */
- sendMsg(cx->window, "setBackgroundColor:", sendClassMsg("NSColor","whiteColor"));
-
- /* Add title */
- sendMsg(cx->window, "setTitle:", newNSString("Hello World"));
-
-#ifdef NEVER
- /* Create Label */
- label = sendClassMsg("NSTextField", "alloc");
- label = sendMsg(label, "initWithFrame:", NSMakeRect(30, 30, 80, 30));
-
- sendMsg(label, "setSelectable:", NO);
- sendMsg(label, "setBezeled:", NO);
- sendMsg(label, "setDrawsBackground:", NO);
- sendMsg(label, "setStringValue:", newNSString("Hello World"));
-
- /* Hmm. How does this work ? */
- cx->view = sendMsg(cx->window, "contentView");
- sendMsg(cx->view, "addSubview:", label);
-#else
- /* Use our custom view to draw contents */
- cx->view = newObject("MyView");
-
- sendMsg(cx->view, "setCntx:", (void *)cx);
- sendMsg(cx->window, "setContentView:", cx->view);
-
-// sendMsg(cx->window, "setInitialFirstResponder:", cx->view);
-#endif
-
- // Window methods:
-
- // sendEvent: gets messages.
-
- // Set above the screen saver
- // [aWindow setLevel:NSScreenSaverWindowLevel + 1];
-
- // setCollectionBehavior: NSWindowCollectionBehaviorIgnoresCycle
- // NSWindowCollectionBehaviorFullScreenPrimary
- // NSWindowCollectionBehaviorStationary
- // NSWindowCollectionBehaviorIgnoresCycle
-
- // center
- // mouseDownCanMoveWindow
- // setMovable:
- // setContentMinSize: and setContentMaxSize:
- //
- // NSRect frame = [myWindow frame];
- // if (frame.size.width <= MIN_WIDTH_WITH_ADDITIONS)
- // frame.size.width = MIN_WIDTH_WITH_ADDITIONS;
- // frame.size.height += ADDITIONS_HEIGHT;
- // frame.origin.y -= ADDITIONS_HEIGHT;
- // [myWindow setFrame:frame display:YES animate:YES];
- // objc_msgSend(label, "release"));
- //
- // setExcludedFromWindowsMenu:YES
- //
- // setBackgroundColor: and setAlphaValue:
-
- // WindowImage object:
- // setDepthLimit:
-
- // Setting cursor:
- // NSTrackingArea class, along with the cursorUpdate: method of the NSResponder class
-
-}
-
-/* Map the window */
-void AppDel_didFinishLaunching(id self, SEL _cmd, id notification) {
- cntx_t *cx;
-
- object_getInstanceVariable(self, "cntx", (void **)&cx);
- sendMsg(cx->window, "makeKeyAndOrderFront:", self);
-
-#ifdef NEVER /* Test terminate */
- sleep(5);
- sendMsg(NSApp, "terminate:", self);
-#endif
-}
-
-/* Should the application terminate ? */
-NSApplicationTerminateReply AppDel_shouldTerminate(id self, SEL _cmd, id notification) {
- return NSTerminateNow;
-}
-
-/* Clean up */
-void AppDel_dealloc(id self, SEL _cmd) {
- cntx_t *cx;
-
- object_getInstanceVariable(self, "cntx", (void **)&cx);
- delObject(cx->window);
- delObjectSuper(self);
-}
-
-// Create the delegate class that implements our window
-void createAppDelClass() {
- method_info minfo[] = {
- { "applicationWillFinishLaunching:", (IMP)AppDel_willFinishLaunching, "v@:@" },
- { "applicationDidFinishLaunching:", (IMP)AppDel_didFinishLaunching, "v@:@" },
- { "applicationShouldTerminate:", (IMP)AppDel_shouldTerminate, "i@:@" },
- { "dealloc", (IMP)AppDel_dealloc, "v@:" },
- { "" }
- };
-
- variable_info vinfo[] = {
- { "cntx", sizeof(void *), "^v" },
- { "" }
- };
-
- registerClass("AppDelegate", "NSObject", minfo, vinfo);
-}
-
-/* - - - - - - - - - - - - - - - - - - - - - - - - */
-int main(int argc, char** argv) {
- id pool;
- id appDelObj;
-
- /* Transform process so that it interacts with desktop properly */
- transProcess();
-
- /* Create an autorelease pool */
- pool = newObject("NSAutoreleasePool");
-
- // Create all the classes we override
- createAppDelClass();
- createMyWin();
- createMyView();
-
- // Get our shared NSApplication and start it
- sendClassMsg("NSApplication", "sharedApplication");
-
- if (NSApp == NULL) {
- fprintf(stderr,"Failed to initialized NSApplication... terminating...\n");
- return -1;
- }
-
- /* Set a delegate to create the window */
- appDelObj = newObject("AppDelegate");
- sendMsg(NSApp, "setDelegate:", appDelObj);
-
-// if running on 10.7:
-// sendMsg(NSApp, "disableRelaunchOnLogin"));
-
- /* Call the run loop */
- sendMsg(NSApp, "run");
-
- // detachDrawingThread:toTarget:withObject:
-
- /* To terminate:
- sendMsg(NSApp, "terminate:", self);
- */
-
- /* We're done with the pool */
- delObject(pool);
-
- return EXIT_SUCCESS;
-}
-
-#ifdef NEVER
-
-- (void)drawRect:(NSRect)rect
-{
- NSRect r = NSMakeRect(10, 10, 50, 60);
- NSBezierPath *bp = [NSBezierPath bezierPathWithRect:r];
- NSColor *color = [NSColor blueColor];
- [color set];
- [bp fill];
-}
-
-#endif