summaryrefslogtreecommitdiff
path: root/gamut/smthtest.c
blob: 24fdfef7a0c1f9843f765dc300994bf176fc48a9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460

/* 
 * nearsmth test code. Test the smoothed nearpoint routine.
 *
 * Author:  Graeme W. Gill
 * Date:    17/1/2002
 * Version: 1.00
 *
 * Copyright 2002, Graeme W. Gill
 * All rights reserved.
 *
 * This material is licenced under the GNU AFFERO GENERAL PUBLIC LICENSE Version 3 :-
 * see the License.txt file for licencing details.
 */

/* TTBD:
 *
 */

#undef DEBUG		/* test a single value out */

#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include <fcntl.h>
#include <string.h>
#include <math.h>
#if defined(__IBMC__) && defined(_M_IX86)
#include <float.h>
#endif

#include "copyright.h"
#include "aconfig.h"
#include "numlib.h"
#include "rspl.h"
#include "gamut.h"
#include "nearsmth.h"

double m21po[3] = { 2.0, 1.0, 2.0 };    /* Many to 1 filter mixing power LCh (theoretically 2) */

/* Mapping weights */
gammapweights weights[] = {
	{
		gmm_default,	/* Non hue specific defaults */
		{				/* Cusp alignment control */
			{
				0.0,	/* Cusp luminance alignment weighting 0 = none, 1 = full */
				0.0,	/* Cusp chroma alignment weighting    0 = none, 1 = full */
				0.2		/* Cusp hue alignment weighting       0 = none, 1 = full */
			},
			1.00		/* Chroma expansion 1 = none */
		},
		{			/* Radial weighting */
			0.0,	/* Radial error overall weight, 0 + */
			0.5,	/* Radial hue dominance vs l+c, 0 - 1 */
			0.5		/* Radial l dominance vs, c, 0 - 1 */
		},
		{			/* Weighting of absolute error of destination from source */
			1.0,	/* Absolute error overall weight */
			0.5,	/* Hue dominance vs l+c, 0 - 1 */

			0.9,	/* Light l dominance vs, c, 0 - 1 */
			0.9,	/* Medium l dominance vs, c, 0 - 1 */
			0.9,	/* Dark l dominance vs, c, 0 - 1 */

			0.5,	/* l/c dominance breakpoint, 0 - 1 */
			0.0,	/* l dominance exageration, 0+ */
			0.0		/* c dominance exageration, 0+ */
		},
		{			/* Relative vector  smoothing */
			30.0, 20.0	/* Relative Smoothing radius L* H* */
		},
		{		/* Weighting of excessive compression error, which is */
				/* the src->dst vector length over the available dst depth. */
				/* The depth is half the distance to the intersection of the */
				/* vector to the other side of the gamut. (doesn't get triggered much ?) */
			100.0,		/* Compression depth weight */
			100.0		/* Expansion depth weight */
		}
	}
};

#define OVERSHOOT 1.0

void usage(void) {
	fprintf(stderr,"Create smoothed near mapping between two gamuts, Version %s\n",ARGYLL_VERSION_STR);
	fprintf(stderr,"Author: Graeme W. Gill, licensed under the AGPL Version 3\n");
	fprintf(stderr,"usage: smthtest [options] ingamut outgamut diag_vrml\n");
	fprintf(stderr," -v            Verbose\n");
//	fprintf(stderr," -s nearf      Absolute delta E weighting\n");
	exit(1);
}

FILE *start_vrml(char *name, int doaxes);
void start_line_set(FILE *wrl);
void add_vertex(FILE *wrl, double pp[3]);
void make_lines(FILE *wrl, int ppset);
void end_vrml(FILE *wrl);

int
main(int argc, char *argv[]) {
	int fa,nfa;				/* argument we're looking at */
	char *xl;
	char in_name[100];
	char out_name[100];
	char diag_name[100];
	int verb = 0;
	double nearf = 1.0;		/* Absolute delta E weightign */
	datai il, ih;			/* rspl input range */
	datao ol, oh;			/* rspl output range */

	gamut *gin, *gout;		/* Input and Output gamuts */
	nearsmth *nsm;			/* Returned list of near smooth points */
	int nnsm;				/* Number of near smoothed points */
	FILE *wrl;				/* VRML output file */

	gammapweights xweights[14];

	int i;

#if defined(__IBMC__) && defined(_M_IX86)
	_control87(EM_UNDERFLOW, EM_UNDERFLOW);
#endif

	error_program = argv[0];

	if (argc < 3)
		usage();

	/* Process the arguments */
	for(fa = 1;fa < argc;fa++) {
		nfa = fa;					/* skip to nfa if next argument is used */
		if (argv[fa][0] == '-')	{	/* Look for any flags */
			char *na = NULL;		/* next argument after flag, null if none */

			if (argv[fa][2] != '\000')
				na = &argv[fa][2];		/* next is directly after flag */
			else {
				if ((fa+1) < argc) {
					if (argv[fa+1][0] != '-') {
						nfa = fa + 1;
						na = argv[nfa];		/* next is seperate non-flag argument */
					}
				}
			}

			if (argv[fa][1] == '?')
				usage();

			/* Verbosity */
			else if (argv[fa][1] == 'v' || argv[fa][1] == 'V') {
				verb = 1;
			}

			/* Smoothing factor */
			else if (argv[fa][1] == 's' || argv[fa][1] == 'S') {
				fa = nfa;
				if (na == NULL) usage();
				nearf = atof(na);
			}
			else 
				usage();
		} else
			break;
	}

	if (fa >= argc || argv[fa][0] == '-') usage();
	strcpy(in_name,argv[fa++]);

	if (fa >= argc || argv[fa][0] == '-') usage();
	strcpy(out_name,argv[fa++]);

	if (fa >= argc || argv[fa][0] == '-') usage();
	strcpy(diag_name,argv[fa++]);

	/* - - - - - - - - - - - - - - - - - - - */
	/* read the input device gamut */

	gin = new_gamut(0.0, 0, 0);

	if ((xl = strrchr(in_name, '.')) == NULL) {	/* Add .gam extention if there isn't one */
		xl = in_name + strlen(in_name);
		strcpy(xl,".gam");
	}

	if (gin->read_gam(gin, in_name))
		error("Reading input gamut failed");

	/* - - - - - - - - - - - - - - - - - - - */
	/* read the output device gamut */

	gout = new_gamut(0.0, 0, 0);

	if ((xl = strrchr(out_name, '.')) == NULL) { /* Add .gam extention if there isn't one */
		xl = out_name + strlen(out_name);
		strcpy(xl,".gam");
	}

	if (gout->read_gam(gout, out_name))
		error("Reading output gamut failed");

	/* - - - - - - - - - - - - - - - - - - - */

	il[0] = ol[0] = 0.0;
	il[1] = ol[1] = -128.0;
	il[2] = ol[2] = -128.0;
	ih[0] = oh[0] = 100.0;
	ih[1] = oh[1] = 128.0;
	ih[2] = oh[2] = 128.0;
	
	/* Convert from compact to explicit hextant weightings */
	expand_weights(xweights, weights);

	/* Create the near point mapping */
	nsm = near_smooth(verb, &nnsm, gin, gin, gout, 0, 0, NULL, xweights,
	           0.1, 0.1, 1, 1, 2.0, 17, 10.0, il, ih, ol, oh);
	if (nsm == NULL)
		error("Creating smoothed near points failed");

	/* Output the src to smoothed near point vectors */
	if ((xl = strrchr(diag_name, '.')) == NULL) { /* Add .wrl extention if there isn't one */
		xl = diag_name + strlen(diag_name);
		strcpy(xl,".wrl");
	}

	wrl = start_vrml(diag_name, 1);
	start_line_set(wrl);

	for (i = 0; i < nnsm; i++) {
		add_vertex(wrl, nsm[i].sv);			/* Source gamut point */
		add_vertex(wrl, nsm[i].dv);			/* Smoother destination value */

//		add_vertex(wrl, nsm[i].drv);		/* Radial points */
	} 
	make_lines(wrl, 2);
	end_vrml(wrl);

	/* Clean up */
	free_nearsmth(nsm, nnsm);

	gout->del(gout);
	gin->del(gin);

	return 0;
}

/* ------------------------------------------------ */
/* Some simple functions to do basic VRML work */

#ifndef GAMUT_LCENT
#define GAMUT_LCENT 50.0
#endif
static int npoints = 0;
static int paloc = 0;
static struct { double pp[3]; } *pary;

static void Lab2RGB(double *out, double *in);

FILE *start_vrml(char *name, int doaxes) {
	FILE *wrl;
	struct {
		double x, y, z;
		double wx, wy, wz;
		double r, g, b;
	} axes[5] = {
		{ 0, 0,  50-GAMUT_LCENT,  2, 2, 100,  .7, .7, .7 },	/* L axis */
		{ 50, 0,  0-GAMUT_LCENT,  100, 2, 2,   1,  0,  0 },	/* +a (red) axis */
		{ 0, -50, 0-GAMUT_LCENT,  2, 100, 2,   0,  0,  1 },	/* -b (blue) axis */
		{ -50, 0, 0-GAMUT_LCENT,  100, 2, 2,   0,  1,  0 },	/* -a (green) axis */
		{ 0,  50, 0-GAMUT_LCENT,  2, 100, 2,   1,  1,  0 },	/* +b (yellow) axis */
	};
	int i;
	
	if ((wrl = fopen(name,"w")) == NULL)
		error("Error opening VRML file '%s'\n",name);

	npoints = 0;

	fprintf(wrl,"#VRML V2.0 utf8\n");
	fprintf(wrl,"\n");
	fprintf(wrl,"# Created by the Argyll CMS\n");
	fprintf(wrl,"Transform {\n");
	fprintf(wrl,"children [\n");
	fprintf(wrl,"	NavigationInfo {\n");
	fprintf(wrl,"		type \"EXAMINE\"        # It's an object we examine\n");
	fprintf(wrl,"	} # We'll add our own light\n");
	fprintf(wrl,"\n");
	fprintf(wrl,"    DirectionalLight {\n");
	fprintf(wrl,"        direction 0 0 -1      # Light illuminating the scene\n");
	fprintf(wrl,"        direction 0 -1 0      # Light illuminating the scene\n");
	fprintf(wrl,"    }\n");
	fprintf(wrl,"\n");
	fprintf(wrl,"    Viewpoint {\n");
	fprintf(wrl,"        position 0 0 340      # Position we view from\n");
	fprintf(wrl,"    }\n");
	fprintf(wrl,"\n");
	if (doaxes != 0) {
		fprintf(wrl,"# Lab axes as boxes:\n");
		for (i = 0; i < 5; i++) {
			fprintf(wrl,"Transform { translation %f %f %f\n", axes[i].x, axes[i].y, axes[i].z);
			fprintf(wrl,"\tchildren [\n");
			fprintf(wrl,"\t\tShape{\n");
			fprintf(wrl,"\t\t\tgeometry Box { size %f %f %f }\n",
			                  axes[i].wx, axes[i].wy, axes[i].wz);
			fprintf(wrl,"\t\t\tappearance Appearance { material Material ");
			fprintf(wrl,"{ diffuseColor %f %f %f} }\n", axes[i].r, axes[i].g, axes[i].b);
			fprintf(wrl,"\t\t}\n");
			fprintf(wrl,"\t]\n");
			fprintf(wrl,"}\n");
		}
		fprintf(wrl,"\n");
	}

	return wrl;
}

void
start_line_set(FILE *wrl) {

	fprintf(wrl,"\n");
	fprintf(wrl,"Shape {\n");
	fprintf(wrl,"  geometry IndexedLineSet { \n");
	fprintf(wrl,"    coord Coordinate { \n");
	fprintf(wrl,"	   point [\n");
}

void add_vertex(FILE *wrl, double pp[3]) {

	fprintf(wrl,"%f %f %f,\n",pp[1], pp[2], pp[0]-GAMUT_LCENT);
	
	if (paloc < (npoints+1)) {
		paloc = (paloc + 10) * 2;
		if (pary == NULL)
			pary = malloc(paloc * 3 * sizeof(double));
		else
			pary = realloc(pary, paloc * 3 * sizeof(double));

		if (pary == NULL)
			error ("Malloc failed");
	}
	pary[npoints].pp[0] = pp[0];
	pary[npoints].pp[1] = pp[1];
	pary[npoints].pp[2] = pp[2];
	npoints++;
}


void make_lines(FILE *wrl, int ppset) {
	int i, j;

	fprintf(wrl,"      ]\n");
	fprintf(wrl,"    }\n");
	fprintf(wrl,"  coordIndex [\n");

	for (i = 0; i < npoints;) {
		for (j = 0; j < ppset; j++, i++) {
			fprintf(wrl,"%d, ", i);
		}
		fprintf(wrl,"-1,\n");
	}
	fprintf(wrl,"    ]\n");

	/* Color */
	fprintf(wrl,"            colorPerVertex TRUE\n");
	fprintf(wrl,"            color Color {\n");
	fprintf(wrl,"              color [			# RGB colors of each vertex\n");

	for (i = 0; i < npoints; i++) {
		double rgb[3], Lab[3];
		Lab[0] = pary[i].pp[0];
		Lab[1] = pary[i].pp[1];
		Lab[2] = pary[i].pp[2];
		Lab2RGB(rgb, Lab);
		fprintf(wrl,"                %f %f %f,\n", rgb[0], rgb[1], rgb[2]);
	}
	fprintf(wrl,"              ] \n");
	fprintf(wrl,"            }\n");
	/* End color */

	fprintf(wrl,"  }\n");
	fprintf(wrl,"} # end shape\n");

}

void end_vrml(FILE *wrl) {

	fprintf(wrl,"\n");
	fprintf(wrl,"  ] # end of children for world\n");
	fprintf(wrl,"}\n");

	if (fclose(wrl) != 0)
		error("Error closing VRML file\n");
}


/* Convert a gamut Lab value to an RGB value for display purposes */
static void
Lab2RGB(double *out, double *in) {
	double L = in[0], a = in[1], b = in[2];
	double x,y,z,fx,fy,fz;
	double R, G, B;

	/* Scale so that black is visible */
	L = L * (100 - 40.0)/100.0 + 40.0;

	/* First convert to XYZ using D50 white point */
	if (L > 8.0) {
		fy = (L + 16.0)/116.0;
		y = pow(fy,3.0);
	} else {
		y = L/903.2963058;
		fy = 7.787036979 * y + 16.0/116.0;
	}

	fx = a/500.0 + fy;
	if (fx > 24.0/116.0)
		x = pow(fx,3.0);
	else
		x = (fx - 16.0/116.0)/7.787036979;

	fz = fy - b/200.0;
	if (fz > 24.0/116.0)
		z = pow(fz,3.0);
	else
		z = (fz - 16.0/116.0)/7.787036979;

	x *= 0.9642;	/* Multiply by white point, D50 */
	y *= 1.0;
	z *= 0.8249;

	/* Now convert to sRGB values */
	R = x * 3.2410  + y * -1.5374 + z * -0.4986;
	G = x * -0.9692 + y * 1.8760  + z * 0.0416;
	B = x * 0.0556  + y * -0.2040 + z * 1.0570;

	if (R < 0.0)
		R = 0.0;
	else if (R > 1.0)
		R = 1.0;

	if (G < 0.0)
		G = 0.0;
	else if (G > 1.0)
		G = 1.0;

	if (B < 0.0)
		B = 0.0;
	else if (B > 1.0)
		B = 1.0;

	R = pow(R, 1.0/2.2);
	G = pow(G, 1.0/2.2);
	B = pow(B, 1.0/2.2);

	out[0] = R;
	out[1] = G;
	out[2] = B;
}