diff options
Diffstat (limited to 'tests/func/bson/f_weird_types.c')
-rw-r--r-- | tests/func/bson/f_weird_types.c | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/tests/func/bson/f_weird_types.c b/tests/func/bson/f_weird_types.c new file mode 100644 index 0000000..100db8c --- /dev/null +++ b/tests/func/bson/f_weird_types.c @@ -0,0 +1,71 @@ +#include "bson.h" +#include "tap.h" +#include "test.h" + +#include "libmongo-private.h" + +#include <string.h> + +static void +test_func_weird_types (void) +{ + bson *b; + bson_cursor *c; + guint8 type = BSON_TYPE_DBPOINTER; + gint32 slen; + + b = bson_new (); + bson_append_int32 (b, "int32", 42); + + /* Append weird stuff */ + b->data = g_byte_array_append (b->data, (const guint8 *)&type, sizeof (type)); + b->data = g_byte_array_append (b->data, (const guint8 *)"dbpointer", + strlen ("dbpointer") + 1); + slen = GINT32_TO_LE (strlen ("refname") + 1); + b->data = g_byte_array_append (b->data, (const guint8 *)&slen, sizeof (gint32)); + b->data = g_byte_array_append (b->data, (const guint8 *)"refname", + strlen ("refname") + 1); + b->data = g_byte_array_append (b->data, (const guint8 *)"0123456789ABCDEF", + 12); + + bson_append_boolean (b, "Here be dragons?", TRUE); + bson_finish (b); + + c = bson_find (b, "Here be dragons?"); + ok (c != NULL, + "bson_find() can find elements past unsupported BSON types"); + bson_cursor_free (c); + bson_free (b); + + /* Now do it again, but append a type we can't iterate over */ + b = bson_new (); + bson_append_int32 (b, "int32", 42); + + /* Append BSON_TYPE_NONE */ + type = BSON_TYPE_NONE; + b->data = g_byte_array_append (b->data, (const guint8 *)&type, sizeof (type)); + b->data = g_byte_array_append (b->data, (const guint8 *)"dbpointer", + strlen ("dbpointer") + 1); + b->data = g_byte_array_append (b->data, (const guint8 *)"0123456789ABCDEF", + 12); + + bson_append_boolean (b, "Here be dragons?", TRUE); + bson_finish (b); + + c = bson_find (b, "Here be dragons?"); + ok (c == NULL, + "bson_find() should bail out when encountering an invalid element."); + bson_cursor_free (c); + + c = bson_cursor_new (b); + bson_cursor_next (c); /* This will find the first element, and + position us there. */ + bson_cursor_next (c); /* This positions after the first element. */ + ok (bson_cursor_next (c) == FALSE, + "bson_cursor_next() should bail out when encountering an invalid element."); + bson_cursor_free (c); + + bson_free (b); +} + +RUN_TEST (3, func_weird_types); |