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/* signbit() macro: Determine the sign bit of a floating-point number.
   Copyright (C) 2007, 2009-2016 Free Software Foundation, Inc.

   This program is free software: you can redistribute it and/or
   modify it under the terms of either:

     * the GNU Lesser General Public License as published by the Free
       Software Foundation; either version 3 of the License, or (at your
       option) any later version.

   or

     * the GNU General Public License as published by the Free
       Software Foundation; either version 2 of the License, or (at your
       option) any later version.

   or both in parallel, as here.
   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program.  If not, see <http://www.gnu.org/licenses/>.  */

#include <config.h>

/* Specification.  */
#include <math.h>

#include <string.h>
#include "isnanf-nolibm.h"
#include "float+.h"

#ifdef gl_signbitf_OPTIMIZED_MACRO
# undef gl_signbitf
#endif

int
gl_signbitf (float arg)
{
#if defined FLT_SIGNBIT_WORD && defined FLT_SIGNBIT_BIT
  /* The use of a union to extract the bits of the representation of a
     'long double' is safe in practice, despite of the "aliasing rules" of
     C99, because the GCC docs say
       "Even with '-fstrict-aliasing', type-punning is allowed, provided the
        memory is accessed through the union type."
     and similarly for other compilers.  */
# define NWORDS \
    ((sizeof (float) + sizeof (unsigned int) - 1) / sizeof (unsigned int))
  union { float value; unsigned int word[NWORDS]; } m;
  m.value = arg;
  return (m.word[FLT_SIGNBIT_WORD] >> FLT_SIGNBIT_BIT) & 1;
#elif HAVE_COPYSIGNF_IN_LIBC
  return copysignf (1.0f, arg) < 0;
#else
  /* This does not do the right thing for NaN, but this is irrelevant for
     most use cases.  */
  if (isnanf (arg))
    return 0;
  if (arg < 0.0f)
    return 1;
  else if (arg == 0.0f)
    {
      /* Distinguish 0.0f and -0.0f.  */
      static float plus_zero = 0.0f;
      float arg_mem = arg;
      return (memcmp (&plus_zero, &arg_mem, SIZEOF_FLT) != 0);
    }
  else
    return 0;
#endif
}